[Archive for November, 2008]
Looking into Shadows – should Machinima be interactive?
Posted by Michael
Some time ago I played the Linger in Shadows PS3 demo by plastic (here is a video version of it). It is short (not “small” in the sense of the truly mindblowing demoscene extravaganzas in 97K or less) and it feels a bit like a visual snippet. Nevertheless, it also felt fresh. Mind you, I [...]
Posted: November 24th, 2008 under site News.
Comments: 11
It’s On! Live blogging from the Machinima Film Festival 2008
Posted by Michael
It’s festival time! Breaking with usual traditions and not revamping the post, here is the report from the festival floor – live and as is. And the winners …. after the jump (this might be a rather longish post) …
Posted: November 1st, 2008 under site News.
Comments: 2