[Archive for January, 2008]
Game-Like Films
Posted by Erik
Not so much a post as a blatant link to a series of articles via gamesetwatch on films that remind one of scenes from games.
It’s probably just a tad psychologically revealing – the Alyx Vance references for instance – but does raise an issue: if films and games begin to endlessly repeat each other [...]
Posted: January 25th, 2008 under site News.
Comments: none
Stars in Helmets
Posted by Michael
It has been 100 days since the release of Halo 3, so I thought I have a look around to see what is out there that stands out as new and fresh machinima using the new tools in the engine. There have been lots of speculations, praise, and rants – but what is really out [...]
Posted: January 8th, 2008 under site News.
Comments: 2
Narrative and Gaming
Posted by Erik
It looks like I will be teaching a 12 week undergraduate course in the above this year. It is an existing course but all doco for it has mysteriously vanished so basically I have free rein. I have started going back through classic or famous games that (in my mind) combine narrative with gaming in [...]
Posted: January 4th, 2008 under site News.
Comments: 6
Sandbox an ACM Videogame Symposium
Posted by Erik
sandbox is a fun way of getting into siggraph.org and proudly claims it is”an emerging conference that focuses on innovations in video game theory and practice.” But where is the call to machinima? Apart from being in Los Angeles (and probably closer to you than to me) surely it is time for these sorts of [...]
Posted: January 3rd, 2008 under site News.
Comments: 3