Free Pixel

discovering games as expressive media

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FreePixel looks at video games as part of the moving image culture. Games are not movies. But games use moving image tradition in their presentation. That is why FreePixel offers a critical look at games and their expressive qualities that grow from the use of the moving image.

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[Archive for June, 2007]

CfP: Gaming after Dark

Posted by Michael

This one is not a “Machinima only” news but Bernard Perron (University of Montreal) published a Call for Papers for an book on Horror Video Games. He is an avid player of those titles and the project promises to be interesting.

Context matters

Posted by fiezi

I just returned from a very short oneandahalf day trip to Dublin, Ireland where i spoke about Machinima at this year’s Darklight Festival. It’s a short film festival that’s running for quite a while now, and the people were nice enough to include me in two panel discussions involving distribution and, well, “digital animation – [...]

Transistor II

Posted by Michael

Second half of the Transistor write-up:
The second half of the day was Friedrich’s first workshop on machinima production, where participants were slowly introduced to the concept of “creative gaming” by playing a game of “hide and seek” within Unreal Tournament 2004’s “deathmatch” mode. One particular player had to count down from twenty and then go [...]

Transistor I

Posted by Michael

Not so long ago, Friedrich and I were invited to give talks (in my case) and a workshop (in Friedrich’s) at the TransISTor event on machinima in Prague. The event was organized by Denisa Kera from ciant and the overall program will cover more workshops and lectures (e.g. on motion capture). To give an idea [...]

Special Interest Group – Games and Film

Posted by Michael

It might be worth mentioning that Diane Carr (University of London) and myself somehow got tangled up in the development of a DiGRA Special Interest Group that deals with games and film.
It is all early days but a very modest blog to collect first impressions is here: http://gamefilmsig.wordpress.com/
Machinima is not the focus of this particular [...]